Day 5


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Faces

No paper drawings today. Decided to yolo it and try something and the first attempt (pic 1) worked out very well, so I stuck with it. I went with something that looks realistic but kept it simple. Some Major facial features but almost no details.

Face Generator

For this I mainly utilized p5's curveVertex function. I tried to create the perfect face (pic 3) then added imperfection and variation through randomness. With Curve Tightness i was able to control how buff or slim a person looks, sometimes going a bit overboard creating an interesting looking body shape.

Code